#import <Foundation/Foundation.h>


@interface WonderYonderModel : NSObject

//: Properties here
//: mandalaFeast
@property (nonatomic, copy) NSString *radiantKeepsakeFlutter;

//: undertowYearning
@property (nonatomic, assign) NSInteger tranquilJoyful;

//: grinPulseHumble
@property (nonatomic, strong) NSArray *forest;

//: joyful
@property (nonatomic, strong) NSNumber *artistryWanderSerene;

@property (nonatomic, assign) CGFloat invincibleNostalgic;

//: kiteButterflyCascade
@property (nonatomic, strong) NSArray *anticipate;

//: prism
@property (nonatomic, strong) NSArray *flourishPioneerCourageous;

//: onwardMarvelTonic
@property (nonatomic, assign) BOOL gritLiberty;

@property (nonatomic, strong) NSArray *juggle;

//: kaleidoscopeCurious
@property (nonatomic, copy) NSString *pirateTonicBinary;

@property (nonatomic, strong) NSDictionary *gracefulJuggle;

@property (nonatomic, strong) NSNumber *zealPathwayKingdom;

@property (nonatomic, assign, readonly) CGFloat juggleVelvetCellHeight;


//: 随机方法
- (void)bravexeroxHeatwaveKeepsake:(NSString *)pioneer;

+ (void)questTranquilQuestjuggle:(NSString *)zebraYonderZeal;

+ (NSString *)nomadZealHologramquixoticBalloon:(NSString *)nirvanaElevateYard;


@end